Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.
Command
$ sb get B96A0XTCEF@1 --preset sponge -o wet-splat.wav
How it's made
Source
a soft, water-laden mass (wet cloth, clay, a sponge) hitting a wall. The contact is a 5-15 ms low-passed noise thump plus a short pitch-falling body thump (150 -> 70 Hz) from the mass deforming.
Body
the liquid film squeezed out between mass and wall is turbulent; it is a band-limited noise burst whose centre sweeps 500 -> 1800 Hz (Q 2-4) as the gap thins, chopped by a 25-45 Hz flutter that gives the "squelch". Trapped air cavities ring as bubbles (radius 1-5 mm, 0.65-3 kHz).
Envelope
contact attack under 2 ms, squelch body 70-170 ms, drips and bubbles scattered through 0.35 s as liquid runs off; a soft pink-noise slide fades out underneath, everything gone by 0.5 s.
Variation
`rng` varies bubble radii and timing, the flutter rate and the sweep range; `wetness` sets squelch and slide level, `softness` the hardness of the contact, `size` the mass (lower body, longer sweep).
Parameters
Parameter
Range
Default
Unit
Controls
wetness
0 – 1
0.6
—
Wetness
softness
0 – 1
0.6
—
Softness
size
0 – 1
0.5
—
Size
droplets
0 – 8
4
—
Droplets
seed
int
1
—
Variation, reproducible
The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.