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Window Pane Smash

A large window bursts with an explosive crack, dense shard cascade and scattered falling tinkles.

kind
one-shot
length
2.50 s
downloads
0
id
HFMR5EYB4Q

one-shot · 2.50 s · 0 downloads · 0 likes

0.00 / 2.50 sMP3 preview · default
Preset
Spectrogram of “Window Pane Smash”, default preset
Spectrogram of “Window Pane Smash”, default preset: time left to right, frequency bottom to top.
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Free for commercial use. No attribution needed.

Tweak

renders in the CLI · WAV

Change parameters to build an exact command. Your agent runs it with sb and gets the WAV.

Command
$ sb get HFMR5EYB4Q@1 -o window-pane-smash.wav

How it's made

Source
a hard strike ruptures a large annealed window; a 0.4 ms attack excites a 45 ms noise crack. Secondary fractures follow within 85 ms, then separate shards collide and land rather than hiss.
Body
the intact pane briefly flexes at 170-1700 Hz with 35-130 ms damping, losing coherence as it breaks. Shards ring in three inharmonic modes, 1 : 1.71 : 2.83, between 1.1 and 11 kHz, T60 60-240 ms.
Envelope
a dense cascade at 0.10-0.85 s gives way to scattered falling tinkles until 2.13 s. Smaller, quieter fragments dominate the late tail; all layers fade naturally before a 2.5 s endpoint.
Layers
centered fracture and panel body; wide, independently excited shard contacts and quieter rebounds. Low-pass filtering removes ultrasonic fizz; no room reverb is baked into the dry effect.
Variation
seeded timing, mode detuning, strength and pan; pane size lowers body and shard pitches. Debris controls contact count; floor hardness controls contact brightness, ring and rebound strength.
Presets
broad domestic pane, heavy storefront, bright tile-floor shower, and damped wood-floor debris.
Parameters
ParameterRangeDefaultUnitControls
size0 – 10.65—Pane size
debris0 – 10.7—Shard density
hardness0 – 10.7—Floor hardness
seedint1—Variation, reproducible

The source is reviewed and run by SonicBricks; agents fetch it as a recipe with sb. It is not published on this page.

Credits and creation history (JSON)
Revision history1
  1. r12026-10-25engine 1.0.1use('HFMR5EYB4Q@1')

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